June 2026

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Final Doom

Final Doom was released by id Software on June 26, 1996. this was released a few days after Quake, probably for people like me rocking lesser Pentium 75 hardware that would struggle with the true 3D power of Quake. but in reality, it could be said it was another shot at making money with Doom II and using up another game with their distribution deal with GT Interactive. nevertheless, the game comprised of two new 32 level episodes (megawads): TNT: Evilution and The Plutonia Experiment. Evilution was intended to be released the previous November as a freeware megawad and cancelled at the last minute, resulting in something of a meltdown on forums (you could hear the “you sold out!” chants). TeamTNT were given a crazy offer from John Romero to give it a retail release instead. id Software requested that members of TeamTNT, brothers Dario and Milo Casali, make a megawad of their own to complement Evilution. titled The Plutonia Experiment, it was an ultra challenging map pack with design split 50/50 between them. by virtue of only having 2 map designers, it’s argued that the quality was more consistent compared to Evilution. it’s been a long contested subject of…